Microsoft has announced the launch of a pilot phase for two new features aimed at improving the gaming experience via the Xbox Cloud Gaming service, coinciding with the upcoming implementation of new time restrictions on the service this month. These steps come as part of the company's efforts to enhance the flexibility of accessing cloud games via smart TVs.
Turning the phone into a controller
The first feature allows users to use their smartphones as an alternative controller when streaming games on supported TVs, without the need to download additional applications, as the interface works directly via a web browser. Microsoft indicated that some games will support custom controller layouts to suit this experience. Users can activate this feature by going to Settings, then Account in the service interface on the TV, and enabling the Preview Features option.
Reducing latency via Wi-Fi
In a technical step aimed at addressing the latency issue, Microsoft has begun testing the direct connection of the "Nano Controller" to Wi-Fi in the United States. This feature requires setting up the controller via the Xbox beta app on Android or the Xbox Accessories app on a PC, with PC users needing to join the Xbox Insider program.
Why does this news matter?
These updates are an attempt by Microsoft to reduce technical barriers for players, as direct Wi-Fi connection represents an effective way to reduce latency, a technology previously used by the defunct Stadia platform. However, these features remain in the preview stage, as the company confirmed that their availability and supported devices may be limited at this time, with Nano Controller Wi-Fi connection support limited to smart TVs and web browsers only.