Technical researchers have spotted interesting evidence within the pre-load files of Grand Theft Auto 6 on Xbox platforms, pointing to the possibility of integrating AMD's AI-powered AMD FSR 4.1 upscaling technology into the game. Dataminers found software libraries bearing the names amd_fidelityfx_loader_xbox.dll and amd_fidelityfx_upscaler_xbox.dll, names that match the software samples recently released by Microsoft to Xbox developers.
What is AMD FSR 4.1 technology?
FSR 4.1 represents a qualitative leap in AMD's display upscaling methodology, transitioning from reliance on traditional spatial and temporal algorithms to using Neural Networks. This shift aims to deliver a clearer image while reducing visual distortion issues such as ghosting and shimmering, placing it in direct competition with technologies like NVIDIA's DLSS and Intel's XeSS.
What does this mean for players?
Despite the presence of these files, this does not necessarily guarantee the technology will be available at the game's launch on November 19. Analysts believe the timing presents a major challenge, as integrating such complex technology in the final stages of developing a massive game is technically unlikely. Nevertheless, the presence of these files indicates that developers have laid the necessary software foundation, suggesting the technology could arrive via subsequent updates.
This technology is of particular importance to Xbox Series S users, as it could significantly improve graphical performance on the less powerful hardware. So far, Rockstar Games has not issued any official statements confirming or denying the integration of this technology, keeping the matter within the realm of technical expectations based on the discovered files.