While four-wheeled racing dominates the Sim Racing market, Moza Racing has begun turning its attention toward the motorcycle racing sector through a new technical innovation. The company has unveiled officially licensed MotoGP handlebars, designed to simulate the motorcycle riding experience with high precision without the need for massive and expensive simulation rigs.
Technical specifications to enhance realism
The new handlebars feature a design based on magnesium alloy, providing a balance between durability and lightweight construction. To ensure performance accuracy and longevity, Moza has equipped the handlebars with Hall Effect sensors for clutch and brake control, a technology that provides high response precision and withstands intensive use.
One of the most prominent features that elevates the level of realism is the ability to replace brake and clutch parts with real components compatible with motorcycles, giving the user a tactile experience that closely resembles reality.
What distinguishes this innovation?
The technical dilemma in motorcycle simulation lies in how to simulate "leaning" during turns, which is fundamentally different from steering cars. To address this, Moza has introduced a dual-input system that allows the user to choose between two modes:
- Direct Lean Mode: For a fully immersive experience that simulates the movement of the body and the bike.
- Countersteering Mode: To simulate the traditional steering technique used on real motorcycles.
This versatility ensures the device is compatible with various types of games, whether they focus on track racing or riding in diverse environments.
Ease of use and compatibility
Unlike full simulation rigs that require large spaces and huge budgets, Moza's handlebars are designed to be flexible; they can be used directly with existing Moza wheelbases or attached to a standard user desk. The handlebars also allow for position adjustments to suit user comfort, with control buttons and a D-Pad in the center for easy menu navigation without needing to let go of the grips.
It is expected that games such as MotoGP 26 will fully support this technology, with the product expected to hit the market before the end of the current year, although the final price has not yet been determined.