Privacy and Technology Policies

U.S. Bill Seeks to Grant Video Game Buyers Real “Ownership” Instead of Revocable Licenses

U.S. Representative Ritchie Torres introduced the Power to Players Act to require game companies to grant buyers broader rights to own, operate, and transfer games, while providing an offline mode when servers are shut down. However, the bill’s full text has not yet been published, and implementing this obligation could require major technical changes to games originally designed to operate online.

2026-10-16
4 min read
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U.S. Bill Seeks to Grant Video Game Buyers Real “Ownership” Instead of Revocable Licenses

U.S. Representative Ritchie Torres introduced a new bill called the Power to Players Act, which aims to change the legal and technical relationship between consumers and video games. Instead of treating a purchase as a revocable license, the bill seeks to guarantee that consumers own the game they paid for, with the right to operate and transfer it and to continue accessing it years after its release.

The move comes against the backdrop of games losing their functionality when companies shut down their servers. The announcement cites NBA 2K25, which launched on September 6, 2025, and is scheduled to become unplayable on December 31 because of server closures. The bill directs the U.S. Federal Trade Commission (FTC) to take action to prevent such cases from recurring in the future.

From Licensing to Ownership

Torres said that consumers who pay for a game should own it, rather than receive a license that may disappear when a company decides to discontinue the service. The representative believes the bill restores what he described as a historical rule that was more common in the gaming experience of the 1990s, when operating a game depended less on the company’s continuing services.

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The issue is not limited to digital copies of games. Even physical discs may require an internet connection to servers, while end-user license agreements typically provide for the sale of a revocable license rather than the transfer of actual ownership of the medium or content. The version on the disc may also differ from the version a player uses later after updates.

What Would Change in Practice?

According to the available wording of the announcement, the bill does not require servers to remain operational forever, but it would require games that normally depend on an internet connection to provide an offline mode, allowing players to continue playing after the servers are shut down. This could be complicated for games whose software architecture was built entirely around connected services or server-side functions.

If this obligation becomes law, some studios may need to design different game architectures from the outset, or separate the functions necessary for single-player operation from services that require servers. However, the bill does not yet explain how “playability” would be defined or what minimum offline mode would be required, because its full text was not available when the article was published.

A Broader Context and Open Questions

The bill coincides with a broader discussion about game preservation, including protests over Sony’s move to reduce PlayStation game releases on physical media. According to the latest financial report cited by the article, digital downloads accounted for 82 percent of full-game sales for PlayStation 4 and PlayStation 5 consoles during the relevant fiscal year, making long-term access to digital games an issue that goes beyond the preferences of disc collectors.

Campaigns such as Stop Killing Games are also active in calling for changes to industry practices, but the proposed solutions vary between requiring companies to keep servers online and providing local alternatives for operation. Large language model tools and specialized programming tools have also recently contributed to a wave of efforts to reverse-engineer and reconfigure old and modern games and software—projects that the source describes as currently bordering on illegal—which could change the software-preservation debate in the future.

certi.news analysis: The proposed change is not merely an amendment to sales terms, but an attempt to address modern games’ dependence on infrastructure that remains under the publisher’s control after purchase. The bill’s significance lies in linking the consumer’s right of access to a specific engineering question: Was the game designed to continue operating without servers? Nevertheless, its actual impact remains uncertain; the bill has not yet reached the voting stage, most bills do not become law, and the absence of the full text prevents an assessment of its enforceability or the scope of potential exemptions.

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What you need to know

The Power to Players Act, introduced by Representative Ritchie Torres, aims to give video game buyers broader rights to own, play, and transfer games, rather than merely holding a revocable license. According to the available language, internet-dependent games could be required to provide an offline mode after servers are shut down, but the bill’s full text has not yet been published and the bill has not reached the voting stage.

  • The bill seeks to change the legal relationship from a revocable license to broader ownership and consumer rights.
  • Games that normally depend on servers could be required to provide an offline mode after services are discontinued.
  • Games designed entirely around connected services could face major technical changes to comply.
  • The announcement cites NBA 2K25 as an example of a game that could become unplayable after servers are shut down.
  • The bill does not yet clarify the definition of playability or the minimum requirements for an offline mode.
  • The bill has not become law, most bills are not enacted, and its full text is unavailable for evaluation.

FAQ

What is the Power to Players Act?

It is a bill introduced by U.S. Representative Ritchie Torres that aims to give video game buyers broader rights to own, play, and transfer games, rather than treating a purchase as a revocable license.

Would the bill require companies to keep servers running forever?

Based on the language available in the announcement, it would not require companies to keep servers running forever. Instead, it would require games that normally depend on an internet connection to provide an offline mode.

Has the bill become law?

No. The bill has not yet reached the voting stage, and its full text was not available when the article was published.

Why could implementing the bill be technically complex?

Some games are built entirely around connected services or server-side functionality and might need to be redesigned, or have their single-player features separated from functions that require servers.

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